This Adobe Captivate Widget will allow you to load SWFs into your Adobe Captivate 5/5.5 project on demand. This will help circumvent a problem that Adobe Captivate 5 and 5.5 have when it comes to handling some inserted animations in a Captivate project.
In many cases if you insert an AS3 SWF into a Captivate project then the SWF will load and commence playback on slide 1 of your project even though the SWF is not show until say slide 5. Futhermore a lot of people have been experiencing problems when inserting Adobe Captivate generated SWFs into a Master Adobe Captivate project. The problems they are experiencing are typically voice-over / audio playing on top of each other, clicking sounds from demonstrations and just generally weird behaviour.
To see a demonstration of the problems described above click the image below.
A test version of the Adobe Captivate Widget is available here. The idea is that you can download this test version and try it in your project and verify that it works for you before purchasing the full version of the Adobe Captivate widget.
Buy the widget:
The Adobe Captivate Widget will not work with projects published to Adobe Connect Pro due to a limitation in Adobe Connect Pro’s ability to handle external files properly.
The Adobe Captivate Widget will not work for projects published as EXE files. I am not sure if it will work for projects published as a Mac app.
You will not be able to see the loaded SWF on the stage in Captivate. However you will be able to get the SWFs to display in preview mode (F4 & F8) in Adobe Captivate. Details about how to do this is included in the help documentation for the widget.
Some LMS’s might complain about “Undeclared resources” if you use this widget. This is because Captivate does not know you are loading external SWFs. Captivate only knows the widget and therefore it cannot add the resources in the imsmanifest.xml file. The help documentation shows how you can add the external SWFs into the SCORM manifest yourself.
I have tested this widget extensively and have not yet encountered any problems. I have had two people beta-testing the widget as well in order to indentify all possible problems.
So far the widget have worked fine. I have used it in projects published to a regular webserver, an LMS and locally on my PC. I have loaded Flash generated SWFs and Captivate generated SWFs. The Captivate SWFs have contained voice-over audio, videos and other interactive elements and all worked fine.
However – be sure to download the Test Widget and try that out before purchasing. Perhaps you are using Adobe Captivate 5 in a way that I haven’t even thought of.